Package netwar.game

Interface Summary
GameViewer Interface for an object capable of displaying the contents of a game, which are instances of Hex, GameObject and Projectile.
 

Class Summary
Base Large immobile GameObject which creates Units.
Command A collection of Integers to indicate a player's decision to influence the game.
GameObject Abstract class to define a GameObject.
Hex This class represents a single hexagon-shaped region of game-space.
HexType The HexType class contains every bit of information that is needed to describe a whole set of similar tiles.
Player Class representing a single Player's data.
Projectile Abstract class representing one shot fired from some weapon.
SelfSortingMutualDistanceSquared This class provides a high-RAM, low computation way to find a listing of all other GameObjects, sorted from closest to farthest.
Unit Abstract class which defines a mobile GameObject.